Couple of house rules, added as and when they come up:

Diablerie permanently grants an increase of half the difference in generation, if the target is lower, and a point of Discipline (their highest, up to their rank in it)

Siring costs a point of permanent willpower.
When siring, the disciplines a Vampires starts with are reflected in their sire's disciplines - a vampire with 4 ranks in Potence is unlikely to create a child with 4 ranks in Celerity (each level of natural disciplines inc. 0's represent 1 side of a die, the roll sets starting disciplines). Not including PCs, natually.

Ranged attacks use Perception and Firearms, not dexterity.
Modern Crossbows use Firearms. Early Crossbows might not, I'm not sure.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License